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Overview

virtual reality

A life-like artificial environment with various online applications, for example in computer games, simulations for training purposes (pilots for example), virtual tours, animation, ...

virtual reality

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A Dictionary of Marketing (4 ed.)

Reference type:
Subject Reference
Current Version:
2016
Subject:
Social sciences, Business and Management
Length:
32 words

... reality A lifelike artificial environment with various online applications such as computer games, simulations for training purposes (for airline pilots, for example), virtual tours, animations, architectural design, and advanced advertising...

virtual reality

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A Dictionary of Computer Science (7 ed.)

Reference type:
Subject Reference
Current Version:
2016

... reality ( VR ) The creation and experience of environments. The central objective is to place the participant in an environment that is not normally or easily experienced. Augmented reality is similar to virtual reality but the virtual image is superimposed on a real-world image often using see-through head-mounted displays...

virtual reality

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A Dictionary of the Internet (4 ed.)

Reference type:
Subject Reference
Current Version:
2019

... reality The combination of animation, sound, and graphics which simulate some physical location such as a supermarket or the inside of a passenger aircraft. A typical use for this technology would be for an online supermarket where the customer walks around the shelves of the supermarket by clicking a mouse. See Virtual Reality Modeling Language...

virtual reality

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World Encyclopedia

Reference type:
Subject Reference
Current Version:
2004
Subject:
Encyclopedias
Length:
69 words

... reality Term that has been used for computer graphics that simulate a three-dimensional environment that users can explore as if it were real. A virtual reality system can allow an architect to see what the inside of a building will look like before construction begins. Computer images are produced using an architect's drawings of the building. Virtual reality technology has influenced the development of the video game ...

Virtual Reality

Virtual Reality   Reference library

Michael Heim

Encyclopedia of Aesthetics (2 ed.)

Reference type:
Subject Reference
Current Version:
2014
Subject:
Art & Architecture, Philosophy
Length:
2,469 words

... Reality . Virtual reality is a synthetic technology combining three-dimensional video, audio, and other sensory components to achieve a sense of immersion in an interactive, computer-generated environment. Virtual reality also appears under the title virtual environments or virtual worlds. Contemporary usage tends to prefer the term virtuality , which avoids the paradoxes and overpromise that many see in the legacy of virtual reality proper. Popular culture now uses the term virtual in a weak sense that refers loosely to any kind of computer-mediated...

Virtual Reality

Virtual Reality   Reference library

Encyclopedia of Aesthetics

Reference type:
Subject Reference
Current Version:
2008
Subject:
Art & Architecture, Philosophy
Length:
2,379 words

... Reality Virtual Reality is a synthetic technology combining three-dimensional video, audio, and other sensory components to achieve a sense of immersion in an interactive, computer-generated environment. Virtual Reality also appears under the title Virtual Environments or Virtual Worlds. Popular culture now uses the terms virtual and virtual reality in a weak sense that refers loosely to any kind of computer-mediated experience or even to any kind of imaginative experience, but the stronger usage of the term implies the application of immersion...

virtual reality

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A Dictionary of Human Geography

Reference type:
Subject Reference
Current Version:
2013
Subject:
Social sciences, Human Geography
Length:
96 words

... reality Visual, interactive, computer-generated environments in which the user can move around and explore. Virtual reality presently takes two forms. The first is totally immersive environments in which users wear head-mounted goggles to view a stereoscopic virtual world. When the user moves, the virtual world is continuously updated providing the illusion that (s)he is fully immersed in a 3D, interactive space. The second form is screen-based and allows the user to interact with a responsive ‘game-space’. Both forms have three essential attributes: they...

virtual reality

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A Dictionary of Media and Communication (3 ed.)

Reference type:
Subject Reference
Current Version:
2020
Subject:
Media studies
Length:
79 words

... reality 1. An interface that allows a person to interact directly with otherwise intangible constructs in a three-dimensional computer-generated world. Typically a user would wear a head-mounted display, headphones, and force-feedback gloves. 2. A medium that creates a sense of virtual presence through simultaneous visual, aural, and haptic stimuli, which is designed to make participants feel that they are in another place, by substituting their normal sensory input with computer data. See also cyberspace ; telepresence . ...

virtual reality

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A Dictionary of Psychology (4 ed.)

Reference type:
Subject Reference
Current Version:
2015

... reality n . A computer-generated perceptual simulation of a three-dimensional image or environment with which the viewer can interact, often requiring a headset or goggles providing visual stimuli and gloves or other bodily attachments fitted with sensors. In a typical virtual reality display, turning the head produces an appropriate change in what is seen, and moving a hand activates a corresponding movement of an image of a hand in the display. The term, which became popular in the 1980s, is based on the concept of a virtual image in optics, which...

virtual reality

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The Oxford Companion to the Body

Reference type:
Subject Reference
Current Version:
2003
Subject:
Science and technology, Life Sciences
Length:
837 words
Illustration(s):
1

...are designed to be virtual equivalents of real-world (i.e. physical) environments. Other virtual worlds exist only in their virtual form and for these worlds the term virtualreality’ is something of a misnomer. A view inside a typical virtual building. The variety and fidelity of sensory information provided by VR applications varies widely and is typically limited by a trade-off between cost and benefit. A person's sense of presence is one nebulous, subjective measure of the degree to which they feel that they are actually inside a virtual world, and this...

virtual reality

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A Dictionary of Business and Management (6 ed.)

Reference type:
Subject Reference
Current Version:
2016
Subject:
Social sciences, Business and Management
Length:
105 words

... reality ( VR ) A computer modelling system capable of creating three-dimensional simulated environments that give the user the experience of being inside, and interacting with, the environment being modelled. Used as part of computer-aided design systems, VR enables customers to view new products without the expense of creating prototypes. Building layouts, for example, can be optimized by allowing customers to ‘walk through’ the VR model. Most systems allow them to move elements of the design, with any modifications (e.g. repositioned doors) being...

virtual reality

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A Dictionary of Film Studies (2 ed.)

Reference type:
Subject Reference
Current Version:
2020
Subject:
Media studies
Length:
939 words

..., especially as regards screen violence and pornography . Further Reading: Bryant, Antony and Pollock, Griselda Digital and Other Virtualities: Renegotiating the Image (2010). Bucher, John Storytelling for Virtual Reality: Methods and Principles for Crafting Immersive Narratives (2018). Chan, Melanie Virtual Reality: Representations in Contemporary Media (2014). Tricart, Celine Virtual Reality Filmmaking: Techniques and Best Practices for VR Filmmakers ...

virtual reality systems

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A Dictionary of Electronics and Electrical Engineering (5 ed.)

Reference type:
Subject Reference
Current Version:
2018

... reality systems Real-time computer-generated images, sounds, and sensations that imitate the physical world, usually presented to the user using immersive techniques such as head-mounted displays , hand tracking , and haptic interfaces that provide force feedback. See also augmented reality ; immersive digital environment . https://www.vrs.org.uk/virtual-reality/what-is-virtual-reality.html Website of the Virtual Reality Society ...

Virtual Reality Modeling Language

Virtual Reality Modeling Language   Quick reference

A Dictionary of the Internet (4 ed.)

Reference type:
Subject Reference
Current Version:
2019

... Reality Modeling Language A standard, often referred to as VRML, that is used to define three-dimensional objects which can be viewed using a conventional browser or a VRML browser. In conjunction with other software, the language can be used to create virtual worlds...

Virtual reality

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Brewer's Dictionary of Modern Phrase & Fable (2 ed.)

Reference type:
Subject Reference
Current Version:
2011

... reality . A computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real way by someone wearing a head-mounted display screen and special gloves. The term was originally used by computer programmers in the 1980s to describe any interactive technology but took on its present sense in 1989 , when a US musician, Jaron Lanier , designed the equipment that allows users to participate in the simulation. See also Cybersex...

virtual reality

virtual reality n   Reference library

Pocket Oxford Irish Dictionary: English-Irish

Reference type:
Bilingual Dictionary
Current Version:
2004
Subject:
Bilingual dictionaries
Length:
6 words
virtual reˈality

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Pocket Oxford German Dictionary: English German (4 ed.)

Reference type:
Bilingual Dictionary
Current Version:
2012
Subject:
Bilingual dictionaries
Length:
6 words
virtual reality

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Pocket Oxford Italian Dictionary: English-Italian (4 ed.)

Reference type:
Bilingual Dictionary
Current Version:
2012
Subject:
Bilingual dictionaries
Length:
6 words
virtual reality

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New Oxford American Dictionary (3 ed.)

Reference type:
English Dictionary
Current Version:
2015
Subject:
English Dictionaries and Thesauri
Length:
75 words

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